I need to randomly shuffle the following Array:
int[] solutionArray = {1, 2, 3, 4, 5, 6, 6, 5, 4, 3, 2, 1};
Is there any function to do that?
I need to randomly shuffle the following Array:
int[] solutionArray = {1, 2, 3, 4, 5, 6, 6, 5, 4, 3, 2, 1};
Is there any function to do that?
Using ArrayList<Integer> can help you solving the problem of shuffling without applying much of logic and consuming less time. Here is what I suggest:
ArrayList<Integer> x = new ArrayList<Integer>();
for(int i=1; i<=add.length(); i++)
{
x.add(i);
}
Collections.shuffle(x);
Here is a solution using Apache Commons Math 3.x (for int[] arrays only):
MathArrays.shuffle(array);
Alternatively, Apache Commons Lang 3.6 introduced new shuffle methods to the ArrayUtils class (for objects and any primitive type).
ArrayUtils.shuffle(array);
Using the Random Class
public static void randomizeArray(int[] arr) {
Random rGenerator = new Random(); // Create an instance of the random class
for (int i =0; i< arr.length;i++ ) {
//Swap the positions...
int rPosition = rGenerator.nextInt(arr.length); // Generates an integer within the range (Any number from 0 - arr.length)
int temp = arr[i]; // variable temp saves the value of the current array index;
arr[i] = arr[rPosition]; // array at the current position (i) get the value of the random generated
arr[rPosition] = temp; // the array at the position of random generated gets the value of temp
}
for(int i = 0; i<arr.length; i++) {
System.out.print(arr[i]); //Prints out the array
}
}
You should use Collections.shuffle(). However, you can't directly manipulate an array of primitive types, so you need to create a wrapper class.
Try this.
public static void shuffle(int[] array) {
Collections.shuffle(new AbstractList<Integer>() {
@Override public Integer get(int index) { return array[index]; }
@Override public int size() { return array.length; }
@Override public Integer set(int index, Integer element) {
int result = array[index];
array[index] = element;
return result;
}
});
}
And
int[] solutionArray = {1, 2, 3, 4, 5, 6, 6, 5, 4, 3, 2, 1};
shuffle(solutionArray);
System.out.println(Arrays.toString(solutionArray));
output:
[3, 3, 4, 1, 6, 2, 2, 1, 5, 6, 5, 4]
public class ShuffleArray {
public static void shuffleArray(int[] a) {
int n = a.length;
Random random = new Random();
random.nextInt();
for (int i = 0; i < n; i++) {
int change = i + random.nextInt(n - i);
swap(a, i, change);
}
}
private static void swap(int[] a, int i, int change) {
int helper = a[i];
a[i] = a[change];
a[change] = helper;
}
public static void main(String[] args) {
int[] a = new int[] { 1, 2, 3, 4, 5, 6, 6, 5, 4, 3, 2, 1 };
shuffleArray(a);
for (int i : a) {
System.out.println(i);
}
}
}
import java.util.ArrayList;
import java.util.Random;
public class shuffle {
public static void main(String[] args) {
int a[] = {1,2,3,4,5,6,7,8,9};
ArrayList b = new ArrayList();
int i=0,q=0;
Random rand = new Random();
while(a.length!=b.size())
{
int l = rand.nextInt(a.length);
//this is one option to that but has a flaw on 0
// if(a[l] !=0)
// {
// b.add(a[l]);
// a[l]=0;
//
// }
//
// this works for every no.
if(!(b.contains(a[l])))
{
b.add(a[l]);
}
}
// for (int j = 0; j <b.size(); j++) {
// System.out.println(b.get(j));
//
// }
System.out.println(b);
}
}
similar without using swap b
Random r = new Random();
int n = solutionArray.length;
List<Integer> arr = Arrays.stream(solutionArray)
.boxed()
.collect(Collectors.toList());
for (int i = 0; i < n-1; i++) {
solutionArray[i] = arr.remove(r.nextInt(arr.size())); // randomize based on size
}
solutionArray[n-1] = arr.get(0);
One of the solution is using the permutation to pre-compute all the permutations and stored in the ArrayList
Java 8 introduced a new method, ints(), in the java.util.Random class. The ints() method returns an unlimited stream of pseudorandom int values. You can limit the random numbers between a specified range by providing the minimum and the maximum values.
Random genRandom = new Random();
int num = genRandom.nextInt(arr.length);
With the help of generating the random number, You can iterate through the loop and swap with the current index with the random number.. That's how you can generate a random number with O(1) space complexity.
Without Random solution:
static void randomArrTimest(int[] some){
long startTime = System.currentTimeMillis();
for (int i = 0; i < some.length; i++) {
long indexToSwap = startTime%(i+1);
long tmp = some[(int) indexToSwap];
some[(int) indexToSwap] = some[i];
some[i] = (int) tmp;
}
System.out.println(Arrays.toString(some));
}
In Java we can use Collections.shuffle method to randomly reorder items in a list.
Groovy 3.0.0 adds the shuffle and shuffled methods to a List or array directly.