What is the simplest/cleanest way to implement the singleton pattern in JavaScript?
What is the simplest/cleanest way to implement the singleton pattern in JavaScript?
I think the cleanest approach is something like:
var SingletonFactory = (function(){
function SingletonClass() {
//do stuff
}
var instance;
return {
getInstance: function(){
if (instance == null) {
instance = new SingletonClass();
// Hide the constructor so the returned object can't be new'd...
instance.constructor = null;
}
return instance;
}
};
})();
Afterwards, you can invoke the function as
var test = SingletonFactory.getInstance();
I'm not sure I agree with the module pattern being used as a replacement for a singleton pattern. I've often seen singletons used and abused in places where they're wholly unnecessary, and I'm sure the module pattern fills many gaps where programmers would otherwise use a singleton. However, the module pattern is not a singleton.
var foo = (function () {
"use strict";
function aPrivateFunction() {}
return { aPublicFunction: function () {...}, ... };
}());
Everything initialized in the module pattern happens when Foo is declared. Additionally, the module pattern can be used to initialize a constructor, which could then be instantiated multiple times. While the module pattern is the right tool for many jobs, it's not equivalent to a singleton.
var Foo = function () {
"use strict";
if (Foo._instance) {
// This allows the constructor to be called multiple times
// and refer to the same instance. Another option is to
// throw an error.
return Foo._instance;
}
Foo._instance = this;
// Foo initialization code
};
Foo.getInstance = function () {
"use strict";
return Foo._instance || new Foo();
}
long form, using module pattern
var Foo = (function () {
"use strict";
var instance; //prevent modification of "instance" variable
function Singleton() {
if (instance) {
return instance;
}
instance = this;
//Singleton initialization code
}
// Instance accessor
Singleton.getInstance = function () {
return instance || new Singleton();
}
return Singleton;
}());
In both versions of the singleton pattern that I've provided, the constructor itself can be used as the accessor:
var a,
b;
a = new Foo(); // Constructor initialization happens here
b = new Foo();
console.log(a === b); //true
If you don't feel comfortable using the constructor this way, you can throw an error in the if (instance) statement, and stick to using the long form:
var a,
b;
a = Foo.getInstance(); // Constructor initialization happens here
b = Foo.getInstance();
console.log(a === b); // true
I should also mention that the singleton pattern fits well with the implicit constructor function pattern:
function Foo() {
if (Foo._instance) {
return Foo._instance;
}
// If the function wasn't called as a constructor,
// call it as a constructor and return the result
if (!(this instanceof Foo)) {
return new Foo();
}
Foo._instance = this;
}
var f = new Foo(); // Calls Foo as a constructor
-or-
var f = Foo(); // Also calls Foo as a constructor
In ES6 the right way to do this is:
class MyClass {
constructor() {
if (MyClass._instance) {
throw new Error("Singleton classes can't be instantiated more than once.")
}
MyClass._instance = this;
// ... Your rest of the constructor code goes after this
}
}
var instanceOne = new MyClass() // Executes succesfully
var instanceTwo = new MyClass() // Throws error
Or, if you don't want an error to be thrown on the second instance creation, you can just return the last instance, like so:
class MyClass {
constructor() {
if (MyClass._instance) {
return MyClass._instance
}
MyClass._instance = this;
// ... Your rest of the constructor code goes after this
}
}
var instanceOne = new MyClass()
var instanceTwo = new MyClass()
console.log(instanceOne === instanceTwo) // Logs "true"
If you're using node.JS then you can take advantage of node.JS caching mechanism and your Singleton will be as simple as:
class Singleton {
constructor() {
this.message = 'I am an instance';
}
}
module.exports = new Singleton();
Please note that we export not the class Singleton but instance Singleton().
Node.JS will cache and reuse the same object each time it’s required.
For more details please check: Node.JS and Singleton Pattern
The simplest/cleanest for me means also simply to understand and no bells & whistles as are much discussed in the Java version of the discussion:
What is an efficient way to implement a singleton pattern in Java?
The answer that would fit simplest/cleanest best there from my point of view is:
Jonathan's answer to What is an efficient way to implement a singleton pattern in Java?
And it can only partly be translated to JavaScript. Some of the difference in JavaScript are:
But given the latest ECMA syntax, it is possible to get close with:
class Singleton {
constructor(field1,field2) {
this.field1=field1;
this.field2=field2;
Singleton.instance=this;
}
static getInstance() {
if (!Singleton.instance) {
Singleton.instance=new Singleton('DefaultField1','DefaultField2');
}
return Singleton.instance;
}
}
Example Usage
console.log(Singleton.getInstance().field1);
console.log(Singleton.getInstance().field2);
DefaultField1
DefaultField2
If you want to use classes:
class Singleton {
constructor(name, age) {
this.name = name;
this.age = age;
if(this.constructor.instance)
return this.constructor.instance;
this.constructor.instance = this;
}
}
let x = new Singleton('s', 1);
let y = new Singleton('k', 2);
Output for the above will be:
console.log(x.name, x.age, y.name, y.age) // s 1 s 1
Another way of writing Singleton using function
function AnotherSingleton (name,age) {
this.name = name;
this.age = age;
if(this.constructor.instance)
return this.constructor.instance;
this.constructor.instance = this;
}
let a = new AnotherSingleton('s', 1);
let b = new AnotherSingleton('k', 2);
Output for the above will be:
console.log(a.name, a.age, b.name, b.age) // s 1 s 1
The clearest answer should be this one from the book Learning JavaScript Design Patterns by Addy Osmani.
var mySingleton = (function () {
// Instance stores a reference to the singleton
var instance;
function init() {
// Singleton
// Private methods and variables
function privateMethod(){
console.log( "I am private" );
}
var privateVariable = "I'm also private";
var privateRandomNumber = Math.random();
return {
// Public methods and variables
publicMethod: function () {
console.log( "The public can see me!" );
},
publicProperty: "I am also public",
getRandomNumber: function() {
return privateRandomNumber;
}
};
};
return {
// Get the singleton instance if one exists
// or create one if it doesn't
getInstance: function () {
if ( !instance ) {
instance = init();
}
return instance;
}
};
})();
For me the cleanest way to do so is:
const singleton = new class {
name = "foo"
constructor() {
console.log(`Singleton ${this.name} constructed`)
}
}
With this syntax you are certain your singleton is and will remain unique. You can also enjoy the sugarness of class syntax and use this as expected.
(Note that class fields require node v12+ or a modern browser.)
Here is a simple example to explain the singleton pattern in JavaScript.
var Singleton = (function() {
var instance;
var init = function() {
return {
display:function() {
alert("This is a singleton pattern demo");
}
};
};
return {
getInstance:function(){
if(!instance){
alert("Singleton check");
instance = init();
}
return instance;
}
};
})();
// In this call first display alert("Singleton check")
// and then alert("This is a singleton pattern demo");
// It means one object is created
var inst = Singleton.getInstance();
inst.display();
// In this call only display alert("This is a singleton pattern demo")
// it means second time new object is not created,
// it uses the already created object
var inst1 = Singleton.getInstance();
inst1.display();
let MySingleton = (function () {
var _instance
function init() {
if(!_instance) {
_instance = { $knew: 1 }
}
return _instance
}
let publicAPIs = {
getInstance: function() {
return init()
}
}
// this prevents customize the MySingleton, like MySingleton.x = 1
Object.freeze(publicAPIs)
// this prevents customize the MySingleton.getInstance(), like MySingleton.getInstance().x = 1
Object.freeze(publicAPIs.getInstance())
return publicAPIs
})();
You can do it with decorators like in this example below for TypeScript:
class YourClass {
@Singleton static singleton() {}
}
function Singleton(target, name, descriptor) {
var instance;
descriptor.value = () => {
if(!instance) instance = new target;
return instance;
};
}
Then you use your singleton like this:
var myInstance = YourClass.singleton();
As of this writing, decorators are not readily available in JavaScript engines. You would need to make sure your JavaScript runtime has decorators actually enabled or use compilers like Babel and TypeScript.
Also note that the singleton instance is created "lazy", i.e., it is created only when you use it for the first time.
function Once() {
return this.constructor.instance || (this.constructor.instance = this);
}
function Application(name) {
let app = Once.call(this);
app.name = name;
return app;
}
If you are into classes:
class Once {
constructor() {
return this.constructor.instance || (this.constructor.instance = this);
}
}
class Application extends Once {
constructor(name) {
super();
this.name = name;
}
}
Test:
console.log(new Once() === new Once());
let app1 = new Application('Foobar');
let app2 = new Application('Barfoo');
console.log(app1 === app2);
console.log(app1.name); // Barfoo
You can return the same instance in every new execution -
function Singleton() {
// lazy
if (Singleton.prototype.myInstance == undefined) {
Singleton.prototype.myInstance = { description: "I am the instance"};
}
return Singleton.prototype.myInstance;
}
a = new Singleton();
b = new Singleton();
console.log(a); // { description: "I am the instance"};
console.log(b); // { description: "I am the instance"};
console.log(a==b); // true
class Settings {
constructor() {
if (Settings.instance instanceof Settings) {
return Settings.instance;
}
this.settings = {
id: Math.floor(Math.random() * 4000),
name: "background",
};
Object.freeze(this.settings);
Object.freeze(this);
Settings.instance = this;
}
}
var o1 = new Settings();
var o2 = new Settings();
console.dir(o1);
console.dir(o2);
if (o1 === o2) {
console.log("Matched");
}
class Singelton {
static #instance;
#testValue;
constructor() {
if (Singelton.#instance instanceof Singelton) {
return Singelton.#instance;
}
Singelton.#instance = this;
return Singelton.#instance;
}
get testValue() {
return this.#testValue;
}
set testValue(value) {
this.#testValue = value;
}
}
test:
let x = new Singelton();
x.testValue = 123;
let y = new Singelton();
console.log({isSingelton: x === y, testValueFromY: y.testValue});
So to be fair the simplest answer is usually the best. An object literal is always a single instance. Not much reason for anything more complex other than, perhaps allocation of memory on demand.
That being said, here is a classical implementation of a singleton using ES6.
Also of note. It’s important to understand what the keyword this means in different contexts.
In the constructor, this points to the instance created.
In the static getInstance method, this points to the left of the dot, Universe constructor function which, is an object like most things in JS and can hold properties.
class Universe {
constructor() {
if (!((new Error).stack.indexOf("getInstance") > -1)) {
throw new Error("Constructor is private. Use static method getInstance.");
}
this.constructor.instance = this;
this.size = 1;
}
static getInstance() {
if (this.instance) {
return this.instance;
}
return new this;
}
expand() {
this.size *= 2;
return this.size;
}
}
console.log(Universe.getInstance())
console.log(Universe.getInstance().expand())
console.log(Universe.getInstance())
console.log(new Universe())
Using ES6 classes and private static fields. Invoking new instances of the Singleton class will return the same instance. The instance variable is also private and can't be accessed outside the class.
class Singleton {
// # is a new Javascript feature that denotes private
static #instance;
constructor() {
if (!Singleton.#instance) {
Singleton.#instance = this
}
return Singleton.#instance
}
get() {
return Singleton.#instance;
}
}
const a = new Singleton();
const b = new Singleton();
console.log(a.get() === b.get()) // true
console.log(Singleton.instance === undefined) // true
var singleton = (function () {
var singleton = function(){
// Do stuff
}
var instance = new singleton();
return function(){
return instance;
}
})();
A solution without the getInstance method.