I am getting following errors.
libxml/tree.h no such file or directory
I have already added libxml2.dylib to my project, however I am getting this type of trouble.
Please help me.
I am getting following errors.
libxml/tree.h no such file or directory
I have already added libxml2.dylib to my project, however I am getting this type of trouble.
Please help me.
Ray Wenderlich has a blog post about using gdata that solves this problem. Basically these simple steps:
In XCode, click Project\Edit Project Settings and make sure “All Configurations” are checked.
Find the Search Paths\Header Search Paths setting and add /usr/include/libxml2 to the list.
Finally, find the Linking\Other Linker Flags section and add -lxml2 to the list.
original post: read and write xml documents with gdataxml
I found that with xCode 4.3.2 I had to enter $(SDKROOT)/usr/include/libxml2 into the Header Search field rather than simply /usr/include/libxml2
As of Mavericks (OS X 10.9) the /usr/include directory is gone. Half of the answers here are obsolete, as the application will not compile until you sort out the include directory.
I solved the problem creating a symbolic link to MacOSX SDK in terminal, using the following command:
sudo ln -s /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/usr/include /usr/include
The application now compiles again.
I'm not sure what the difference is but add the include path to the project as well as the target.