Can scripts be inserted with innerHTML?

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I tried to load some scripts into a page using innerHTML on a <div>. It appears that the script loads into the DOM, but it is never executed (at least in Firefox and Chrome). Is there a way to have scripts execute when inserting them with innerHTML?

Sample code:

<!DOCTYPE html>
<html>
  <body onload="document.getElementById('loader').innerHTML = '<script>alert(\'hi\')<\/script>'">
    Shouldn't an alert saying 'hi' appear?
    <div id="loader"></div>
  </body>
</html>

25 Answers

You have to use eval() to execute any script code that you've inserted as DOM text.

MooTools will do this for you automatically, and I'm sure jQuery would as well (depending on the version. jQuery version 1.6+ uses eval). This saves a lot of hassle of parsing out <script> tags and escaping your content, as well as a bunch of other "gotchas".

Generally if you're going to eval() it yourself, you want to create/send the script code without any HTML markup such as <script>, as these will not eval() properly.

I do this every time I wanna insert a script tag dynamically !

  const html =
    `<script>
        alert(' there ! Wanna grab a '); 
    </script>`;

  const scriptEl = document.createRange().createContextualFragment(html);
  parent.append(scriptEl);

NOTE: ES6 used

EDIT 1: Clarification for you guys - I've seen a lot of answers use appendChild and wanted to let you guys know that it works exactly as append

I had this problem with innerHTML, I had to append a Hotjar script to the "head" tag of my Reactjs application and it would have to execute right after appending.

One of the good solutions for dynamic Node import into the "head" tag is React-helment module.


Also, there is a useful solution for the proposed issue:

No script tags in innerHTML!

It turns out that HTML5 does not allow script tags to be dynamically added using the innerHTML property. So the following will not execute and there will be no alert saying Hello World!

element.innerHTML = "<script>alert('Hello World!')</script>";

This is documented in the HTML5 spec:

Note: script elements inserted using innerHTML do not execute when they are inserted.

But beware, this doesn't mean innerHTML is safe from cross-site scripting. It is possible to execute JavaScript via innerHTML without using tags as illustrated on MDN's innerHTML page.

Solution: Dynamically adding scripts

To dynamically add a script tag, you need to create a new script element and append it to the target element.

You can do this for external scripts:

var newScript = document.createElement("script");
newScript.src = "http://www.example.com/my-script.js";
target.appendChild(newScript);

And inline scripts:

var newScript = document.createElement("script");
var inlineScript = document.createTextNode("alert('Hello World!');");
newScript.appendChild(inlineScript); 
target.appendChild(newScript);

You could do it like this:

var mydiv = document.getElementById("mydiv");
var content = "<script>alert(\"hi\");<\/script>";

mydiv.innerHTML = content;
var scripts = mydiv.getElementsByTagName("script");
for (var i = 0; i < scripts.length; i++) {
    eval(scripts[i].innerText);
}

Here a solution that does not use eval, and works with scripts, linked scripts , as well as with modules.

The function accepts 3 parameters :

  • html : String with the html code to insert
  • dest : reference to the target element
  • append : boolean flag to enable appending at the end of the target element html
function insertHTML(html, dest, append=false){
    // if no append is requested, clear the target element
    if(!append) dest.innerHTML = '';
    // create a temporary container and insert provided HTML code
    let container = document.createElement('div');
    container.innerHTML = html;
    // cache a reference to all the scripts in the container
    let scripts = container.querySelectorAll('script');
    // get all child elements and clone them in the target element
    let nodes = container.childNodes;
    for( let i=0; i< nodes.length; i++) dest.appendChild( nodes[i].cloneNode(true) );
    // force the found scripts to execute...
    for( let i=0; i< scripts.length; i++){
        let script = document.createElement('script');
        script.type = scripts[i].type || 'text/javascript';
        if( scripts[i].hasAttribute('src') ) script.src = scripts[i].src;
        script.innerHTML = scripts[i].innerHTML;
        document.head.appendChild(script);
        document.head.removeChild(script);
    }
    // done!
    return true;
}

Here's a more modern (and concise) version of mmm's awesome solution:

function executeScriptElements(containerElement) {
  const scriptElements = containerElement.querySelectorAll("script");

  Array.from(scriptElements).forEach((scriptElement) => {
    const clonedElement = document.createElement("script");

    Array.from(scriptElement.attributes).forEach((attribute) => {
      clonedElement.setAttribute(attribute.name, attribute.value);
    });
    
    clonedElement.text = scriptElement.text;

    scriptElement.parentNode.replaceChild(clonedElement, scriptElement);
  });
}

Note: I've also tried alternative solutions using cloneNode() or outerHTML but that didn't work.

Filter your script tags and run each of them with eval

var tmp=  document.createElement('div');
tmp.innerHTML = '<script>alert("hello")></script>';
[...tmp.children].filter(x => x.nodeName === 'SCRIPT').forEach(x => eval(x.innerText));

Yes you can, but you have to do it outside of the DOM and the order has to be right.

var scr = '<scr'+'ipt>alert("foo")</scr'+'ipt>';
window.onload = function(){
    var n = document.createElement("div");
    n.innerHTML = scr;
    document.body.appendChild(n);
}

...will alert 'foo'. This won't work:

document.getElementById("myDiv").innerHTML = scr;

And even this won't work, because the node is inserted first:

var scr = '<scr'+'ipt>alert("foo")</scr'+'ipt>';
window.onload = function(){
    var n = document.createElement("div");
    document.body.appendChild(n);
    n.innerHTML = scr;  
}

Try using template and document.importNode. Here is an example:

<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Sample</title>
</head>
<body>
<h1 id="hello_world">Sample</h1>
<script type="text/javascript">
 var div = document.createElement("div");
  var t = document.createElement('template');
  t.innerHTML =  "Check Console tab for javascript output: Hello world!!!<br/><script type='text/javascript' >console.log('Hello world!!!');<\/script>";
  
  for (var i=0; i < t.content.childNodes.length; i++){
    var node = document.importNode(t.content.childNodes[i], true);
    div.appendChild(node);
  }
 document.body.appendChild(div);
</script>
 
</body>
</html>

You can also wrap your <script> like this and it will get executed:

<your target node>.innerHTML = '<iframe srcdoc="<script>alert(top.document.title);</script>"></iframe>';

Please note: The scope inside srcdoc refers to the iframe, so you have to use top like in the example above to access the parent document.

My solution for this problem is to set a Mutation Observer to detect <script></script> nodes and then replace it with a new <script></script> node with the same src. For example:

let parentNode = /* node to observe */ void 0
let observer = new MutationObserver(mutations=>{
    mutations.map(mutation=>{
        Array.from(mutation.addedNodes).map(node=>{
            if ( node.parentNode == parentNode ) {
                let scripts = node.getElementsByTagName('script')
                Array.from(scripts).map(script=>{
                    let src = script.src
                    script = document.createElement('script')
                    script.src = src
                    return script
                })
            }
        })
    })
})
observer.observe(document.body, {childList: true, subtree: true});

Gabriel Garcia's mention of MutationObservers is on the right track, but didn't quite work for me. I am not sure if that was because of a browser quirk or due to a mistake on my end, but the version that ended up working for me was the following:

document.addEventListener("DOMContentLoaded", function(event) {
    var observer = new MutationObserver(mutations=>{
        mutations.map(mutation=>{
            Array.from(mutation.addedNodes).map(node=>{
                if (node.tagName === "SCRIPT") {
                    var s = document.createElement("script");
                    s.text=node.text;
                    if (typeof(node.parentElement.added) === 'undefined')
                        node.parentElement.added = [];
                    node.parentElement.added[node.parentElement.added.length] = s;
                    node.parentElement.removeChild(node);
                    document.head.appendChild(s);
                }
            })
        })
    })
    observer.observe(document.getElementById("element_to_watch"), {childList: true, subtree: true,attributes: false});
};

Of course, you should replace element_to_watch with the name of the element that is being modified.

node.parentElement.added is used to store the script tags that are added to document.head. In the function used to load the external page, you can use something like the following to remove no longer relevant script tags:

function freeScripts(node){
    if (node === null)
        return;
    if (typeof(node.added) === 'object') {
        for (var script in node.added) {
            document.head.removeChild(node.added[script]);
        }
        node.added = {};
    }
    for (var child in node.children) {
        freeScripts(node.children[child]);
    }
}

And an example of the beginning of a load function:

function load(url, id, replace) {
    if (document.getElementById(id) === null) {
        console.error("Element of ID "+id + " does not exist!");
        return;
    }
    freeScripts(document.getElementById(id));
    var xhttp = new XMLHttpRequest();
    // proceed to load in the page and modify innerHTML
}

Building up on Danny '365CSI' Engelman's comment, here is an universal solution:

<script>
  alert("This script always runs.");
  script01 = true;
</script>
<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7"
 onload="if(typeof script01==='undefined') eval(this.previousElementSibling.innerHTML)">

Use this as innerHTML (i.e. loaded by XMLHttpRequest) or directly (i.e. inserted by PHP backend), the script always loads once.

Explanation: script loaded as innerHTML is not executed, but onload content atribute is. If the script was not executed (added as innerHTML) then the script is executed in image onload event. If the script was loaded (added by backend) then script01 variable is defined and onload will not run the script for the second time.

For me the best way is to insert the new HTML content through innerHtml and then use

setTimeout(() => {
        var script_el = document.createElement("script")
        script_el.src = 'script-to-add.js'
        document.body.appendChild(script_el)
    }, 500)

The setTimeout is not required but it works better. This worked for me.

My own twist, using modern JS and typescript. Not sure why people are filtering on tagName etc when querySelector is right there.

Works a charm for me:

function makeScriptsExecutable(el: Element) {
  el.querySelectorAll("script").forEach(script => {
    const clone = document.createElement("script")

    for (const attr of script.attributes) {
      clone.setAttribute(attr.name, attr.value)
    }

    clone.text = script.innerHTML
    script.parentNode?.replaceChild(clone, script)
  })
}

simple, no eval, no functions:

    fetch('/somepage')
    .then(x=>x.text())
    .then(x=>{
      divDestination.innerHTML=x;
        divDestination.querySelectorAll("script")
        .forEach(x=>{
          var sc=document.createElement("script");
          sc.appendChild(document.createTextNode(x.innerText));
          divDestination.appendChild(sc)
      })      
  })
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