Debug c++ dll in C#

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I have a .dll from c++ and I want to debug it in C#, but I don't know how to.

When I compiled the c++ project, Visual studio asked me to execute an ".exe".

I supposed that I had to create a project to execute the dll.

But I am lost, how could I debug it?

8 Answers

If I understand you correctly, you want to debug a C++ coded DLL that you created, in a C# project that calls the DLL, which you also created?

I've done this before by going into your C# project properties, and under the Debug section, checking the "Enable unmanaged code debugging" check box. This should allow you to step into your C++ DLL.

To debug a C++ from C# there a couple of things you have to do.

  1. Add a C# project to you solution for your debug application.
  2. Edit the properties of the C# project to "Allow unmanaged code debugging" on the "Debug" tab of the project properties.
  3. Set the C++ project as a dependency of the C# project.
  4. Write code in your C# project to use the DLL either using P/Invoke or COM.
  5. Set some breakpoints in your C++ code and run the C# project.

I overcame this in Visual Studio 2019 by selecting "Enable native code debugging" as shown under my C# project's properies.

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Visual Studio cannot execute a dll on its own.

You need to set the startup .exe that will be using your C++ dll in the properties of your dll project. You can do so from properties --> debugging --> command specifying the path of the executable that's gonna call your dll and any command line argument needed.

For VS 2017 Pro, go to the property page of the main project (your c# project in the solution) by right mouse clicking it. At the Debug menu item, find the option in Debugger engines, choose Enable native code debugging.

To complement the useful answers by heavyd and CCicotta and Noobie3001, in Visual Studio 2017 I also had to change the following when attaching to a running C# process calling a C++ DLL: in Debug > Attach to process ..., ensure Native code is listed by Attach to:

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The option "Allow unmanaged code debugging" in the "Debug" tab works for most people, but it doesn't work for me. I have to manually select "Native" as the following to debug c++ dll in my c# code. FYI: I'm using vs2019, and the dll is written with c++ and loaded into C# app with "dllimport".

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