Can a struct be inherited in C++?
Yes, struct is exactly like class except the default accessibility is public for struct (while it's private for class).
Yes. The inheritance is public by default.
Syntax (example):
struct A { };
struct B : A { };
struct C : B { };
Other than what Alex and Evan have already stated, I would like to add that a C++ struct is not like a C struct.
In C++, a struct can have methods, inheritance, etc. just like a C++ class.
Of course. In C++, structs and classes are nearly identical (things like defaulting to public instead of private are among the small differences).
Yes, c++ struct is very similar to c++ class, except the fact that everything is publicly inherited, ( single / multilevel / hierarchical inheritance, but not hybrid and multiple inheritance ) here is a code for demonstration
#include<bits/stdc++.h>
using namespace std;
struct parent
{
int data;
parent() : data(3){}; // default constructor
parent(int x) : data(x){}; // parameterized constructor
};
struct child : parent
{
int a , b;
child(): a(1) , b(2){}; // default constructor
child(int x, int y) : a(x) , b(y){};// parameterized constructor
child(int x, int y,int z) // parameterized constructor
{
a = x;
b = y;
data = z;
}
child(const child &C) // copy constructor
{
a = C.a;
b = C.b;
data = C.data;
}
};
int main()
{
child c1 ,
c2(10 , 20),
c3(10 , 20, 30),
c4(c3);
auto print = [](const child &c) { cout<<c.a<<"\t"<<c.b<<"\t"<<c.data<<endl; };
print(c1);
print(c2);
print(c3);
print(c4);
}
OUTPUT
1 2 3
10 20 3
10 20 30
10 20 30