What characters are allowed in C# class name?

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What characters are allowed and what is not allowed in a C# class name? Could you please help?

EDIT: To specify. What special characters are allowed? Please be specific, because links to 50 pages specs in high-technical language is not an answer that will help me a lot.

EXPLANATION: What I try to accomplish is to divide class name into distinguishable parts for example:

class Person@WorkOffice@Helper@Class

{

}

And I think about a way of using some kind of character or something else to be able to get parts Person, WorkOffice, Helper and Class from this class name.

And yes, I know it's crazy, but I need it that way. I know that I can use attributes and reflection to store this data in class meta but this is not the case, so please don't suggest this solution.

6 Answers

The spec details are here. Essentially, any unicode character (including unicode escapes) in the character classes Lu, Ll, Lt, Lm, Lo, Nl, Mn, Mc, Nd, Pc, and Cf. The first character is an exception and it must be a letter (classes Lu, Ll, Lt, Lm, or Lo) or an underscore. Also, if the identifier is a keyword, you must stick an @ in front of it. The @ is optional otherwise.

Valid identifiers in C# are defined in the C# Language Specification, item 9.4.2. The rules are very simple:

  • An identifier must start with a letter or an underscore
  • After the first character, it may contain numbers, letters, connectors, etc
  • If the identifier is a keyword, it must be prepended with “@”

source

Based on the character classed in the existing answers, you can check a character using this extension method:

public static bool IsValidInIdentifier(this char c, bool firstChar = true)
{
    switch (char.GetUnicodeCategory(c))
    {
        case UnicodeCategory.UppercaseLetter:
        case UnicodeCategory.LowercaseLetter:
        case UnicodeCategory.TitlecaseLetter:
        case UnicodeCategory.ModifierLetter:
        case UnicodeCategory.OtherLetter:
            // Always allowed in C# identifiers
            return true;

        case UnicodeCategory.LetterNumber:
        case UnicodeCategory.NonSpacingMark:
        case UnicodeCategory.SpacingCombiningMark:
        case UnicodeCategory.DecimalDigitNumber:
        case UnicodeCategory.ConnectorPunctuation:
        case UnicodeCategory.Format:
            // Only allowed after first char
            return !firstChar;
        default:
            return false;
    }
}

Note that as thecoop indicates, the term 'character' in the context of Unicode is a lot broader than just alphabetical letters.

Basically a lot of Unicode symbols can be validly used in identifiers, even if they can be a bit tough to type in Windows.

As an example:

  • Hold down ALT key
  • Type '0394' on the keypad
  • Release ALT

Will add a greek uppercase Delta to your code... this is a valid identifier letter as far as C# is concerned.

Note however that CLS compliance goes out the window... but by the sounds of it you may not be too concerned about that anyway.

Here's a an article you might find helpful: C# Coding Standards and Naming Conventions

table

In short, in common, first word/part/letter of object is lowercase while class's is uppercase.

For example:

HtmlHelper htmlHelper; 
FtpTransfer ftpTransfer;
UIControl uiControl;
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