How can I see the assembly code for a C++ program?

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How can I see the assembly code for a C++ program?

What are the popular tools to do this?

14 Answers

Ask the compiler

If you are building the program yourself, you can ask your compiler to emit assembly source. For most UNIX compilers use the -S switch.

  • If you are using the GNU assembler, compiling with -g -Wa,-alh will give intermixed source and assembly on stdout (-Wa asks compiler driver to pass options to assembler, -al turns on assembly listing, and -ah adds "high-level source" listing):

    g++ -g -c -Wa,-alh foo.cc

  • For Visual Studio, use /FAsc.

Peek into a binary

If you have a compiled binary,

Use your debugger

Debuggers could also show disassembly.

  • Use disas command in GDB.
    Use set disassembly-flavor intel if you prefer Intel syntax.
  • or the disassembly window of Visual Studio on Windows.

In GCC/G++, compile with -S. That will output a something.s file with the assembly code.

Edit: If you want the output to be in Intel syntax (which is IMO, much more readable, and most assembly tutorials use it), compile with -masm=intel.

In Visual Studio;

  1. set a breakpoint
  2. run the program until it stops at the breakpoint
  3. rightclick on the sourcecode and pick "show dissasembly"

For gcc/g++

gcc -save-temps -fverbose-asm prog.c

This will generate prog.s with some comments on variables used in every asm line:

    movl    $42, -24(%ebp)  #, readme
    movl    -16(%ebp), %eax # pid, pid
    movl    %eax, 4(%esp)   # pid,
    movl    $.LC0, (%esp)   #,
    call    printf  #

Whatever debugger you're using should have an assembly view (Visual Studio, Borland IDE, gdb, etc.). If you are not using a debugger and you merely want to see what assembly is in a program, you can use a disassembler or alternatively, run the program and attach to it with a debugger and do the dump from there. See references to disassemblers for information on options.

Lots of people already told how to emit assembly code with a given compiler. Another solution is to compile an object file and dump it with a tool such objdump, readelf (on Unix) or DUMPBIN(link) (on Windows). You can also dump an executable, but it will be more difficult to read the output.

This has the advantage of working the same way with any compiler.

As someone else mentioned, your platform's debugger is a good starting point. For the jackhammer of all debuggers and disassemblers, take a look at IDA Pro.

On Unix/Linux platforms (including Cygwin) you can use objdump --disassemble <executable>.

Most compilers have an option to output an assembly listing. E.g. with VisualStudio you can use something like:

cl.exe /FAfile.asm file.c

For best readability though, most debuggers will offer a view that interleaves the disassembly with the original source, so you can compare your code with the compiler's output line by line.

In Visual Studio you can generate the assembler listing for a C++ project.

Go to project properties, then to C++/Output Files and set Assembler Output setting and ASM list location to a file name.

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