I am getting started with Object-Oriented Programming (OOP) and would like to know: what is the meaning of serialization in OOP parlance?
I am getting started with Object-Oriented Programming (OOP) and would like to know: what is the meaning of serialization in OOP parlance?
Serialization is the process of turning an object in memory into a stream of bytes so you can do stuff like store it on disk or send it over the network.
Deserialization is the reverse process: turning a stream of bytes into an object in memory.
Serialization means transforming something (e.g. my dog Rex) into a series of 1s and 0s - which can be transported over the phone line, stored in memory. My friends overseas can then translate those 1s and 0s back into a perfect representation of a puppy (de-serialization) so they can enjoy Rex's company.
Friends, this is an analogy. I don't think you can actually serialise a puppy LOL. You would serialise a data structure, or some other complex object. (I wrote this answer so you can understand the concept, in a fun way, in less 3 seconds, without breaking your head against a technical encyclopedic definition. Check out: the Wikipedia link) if you prefer it.
Check this out, this will give you a good explanation:
http://en.wikipedia.org/wiki/Serialization
I think the most common use of the term serialization has to do with converting a binary object into an XML (or other string) representation so that it can be stored in a database/file or sent across a network in a web service call. Deserialization is the reverse process - converting an XML/string back into an object.
EDIT: Another term you might come across is marshalling/unmarshalling. Marshalling is basically the same concept as serializing, and unmarshalling is the same as deserializing.
Serialization is the process of converting an object into a stream of bytes to store the object or transmit it to memory, a database, or a file. Its main purpose is to save the state of an object in order to be able to recreate it when needed. The reverse process is called deserialization.
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This illustration shows the overall process of serialization
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Through serialization, a developer can perform actions like sending the object to a remote application by means of a Web Service, passing an object from one domain to another, passing an object through a firewall as an XML string, or maintaining security or user-specific information across applications
From https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/concepts/serialization/
(emphasis mine)
Serialization is the process of converting unordered data (such as an object) into a series of tokens which can be used later to reconstruct the original data. The serialized form is most often a string of text, but doesn't have to be.
Serialization is the process of converting a Java,C# or any other (OOP languages) supported object to a transportable form. This way it be transported over the network or stored on a disk. For a class to be serializable, it must implement serializable interface.
serialization is converting an object to storable bit sequence.
so you can save this sequence to a file, db or send over network.
later you can deserialize it to the actual object and reuse it whenever you want.
Web Services and AJAX is the most common example of serialization. The objects serialized before sending the response to the client.
Serialization is turning data into a linear "string" of bytes.
Others have said more or less the same thing, but I stress that computer models require that data fits in the one-dimensionally addressed RAM or persistent storage.
Most things that are "data" are inherently serializable (even if you must reduce the abstract model to a linear one); not serializable are say a network connection or a complicated state-based machine like a parser.
serialization has to do with converting a binary object into an XML (or other string) representation so that it can be stored in a database/file or sent across a network in a web service call. Deserialization is the reverse process - converting an XML/string back into an object.
Serialization is the process of converting an object into a stream of bytes to store the object or transmit it to memory, a database, or a file. Its main purpose is to save the state of an object in order to be able to recreate it when needed.
Serialization is when object (a chunk of memory) translated in a form when object's state could be saved in file (as an example).
Just treat it as making cookies - object is a dough, cookie - is a serialized dough.
So by "serializing" you can send cookie to your friend.
Something like that :-)
simply just consider the following idea to understand it.
Serialization:
"hello world".split() returns ['hello', 'world']
De-serialization:
" ".join(['hello', 'world']) returns "hello world"