I'd like to create a random string, consisting of alpha-numeric characters. I want to be able to be specify the length of the string.
How do I do this in C++?
I'd like to create a random string, consisting of alpha-numeric characters. I want to be able to be specify the length of the string.
How do I do this in C++?
Mehrdad Afshari's answer would do the trick, but I found it a bit too verbose for this simple task. Look-up tables can sometimes do wonders:
#include <ctime>
#include <iostream>
#include <unistd.h>
std::string gen_random(const int len) {
static const char alphanum[] =
"0123456789"
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz";
std::string tmp_s;
tmp_s.reserve(len);
for (int i = 0; i < len; ++i) {
tmp_s += alphanum[rand() % (sizeof(alphanum) - 1)];
}
return tmp_s;
}
int main(int argc, char *argv[]) {
srand((unsigned)time(NULL) * getpid());
std::cout << gen_random(12) << "\n";
return 0;
}
Note that rand generates poor-quality random numbers.
Rather than manually looping, prefer using the appropriate C++ algorithm, in this case std::generate_n, with a proper random number generator:
auto generate_random_alphanumeric_string(std::size_t len) -> std::string {
static constexpr auto chars =
"0123456789"
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz";
thread_local auto rng = random_generator<>();
auto dist = std::uniform_int_distribution{{}, std::strlen(chars) - 1};
auto result = std::string(len, '\0');
std::generate_n(begin(result), len, [&]() { return chars[dist(rng)]; });
return result;
}
This is close to something I would call the “canonical” solution for this problem.
Unfortunately, correctly seeding a generic C++ random number generator (e.g. MT19937) is really hard. The above code therefore uses a helper function template, random_generator:
template <typename T = std::mt19937>
auto random_generator() -> T {
auto constexpr seed_bytes = sizeof(typename T::result_type) * T::state_size;
auto constexpr seed_len = seed_bytes / sizeof(std::seed_seq::result_type);
auto seed = std::array<std::seed_seq::result_type, seed_len>();
auto dev = std::random_device();
std::generate_n(begin(seed), seed_len, std::ref(dev));
auto seed_seq = std::seed_seq(begin(seed), end(seed));
return T{seed_seq};
}
This is complex and relatively inefficient. Luckily it’s used to initialise a thread_local variable and is therefore only invoked once per thread.
Finally, the necessary includes for the above are:
#include <algorithm>
#include <array>
#include <cstring>
#include <functional>
#include <random>
#include <string>
The above code uses class template argument deduction and thus requires C++17. It can be trivially adapted for earlier versions by adding the required template arguments.
void gen_random(char *s, size_t len) {
for (size_t i = 0; i < len; ++i) {
int randomChar = rand()%(26+26+10);
if (randomChar < 26)
s[i] = 'a' + randomChar;
else if (randomChar < 26+26)
s[i] = 'A' + randomChar - 26;
else
s[i] = '0' + randomChar - 26 - 26;
}
s[len] = 0;
}
I just tested this, it works sweet and doesn't require a lookup table. rand_alnum() sort of forces out alphanumerics but because it selects 62 out of a possible 256 chars it isn't a big deal.
#include <cstdlib> // for rand()
#include <cctype> // for isalnum()
#include <algorithm> // for back_inserter
#include <string>
char
rand_alnum()
{
char c;
while (!std::isalnum(c = static_cast<char>(std::rand())))
;
return c;
}
std::string
rand_alnum_str (std::string::size_type sz)
{
std::string s;
s.reserve (sz);
generate_n (std::back_inserter(s), sz, rand_alnum);
return s;
}
#include <iostream>
#include <string>
#include <random>
std::string generateRandomId(size_t length = 0)
{
static const std::string allowed_chars {"123456789BCDFGHJKLMNPQRSTVWXZbcdfghjklmnpqrstvwxz"};
static thread_local std::default_random_engine randomEngine(std::random_device{}());
static thread_local std::uniform_int_distribution<int> randomDistribution(0, allowed_chars.size() - 1);
std::string id(length ? length : 32, '\0');
for (std::string::value_type& c : id) {
c = allowed_chars[randomDistribution(randomEngine)];
}
return id;
}
int main()
{
std::cout << generateRandomId() << std::endl;
}
The most suitable function in standard library is std::sample:
#include <algorithm>
#include <iterator>
#include <random>
#include <string>
#include <iostream>
static const char charset[] =
"0123456789"
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz";
template<typename URBG>
std::string gen_string(std::size_t length, URBG&& g) {
std::string result;
result.resize(length);
std::sample(std::cbegin(charset),
std::cend(charset),
std::begin(result),
std::intptr_t(length),
std::forward<URBG>(g));
return result;
}
int main() {
std::mt19937 g;
std::cout << gen_string(10, g) << std::endl;
std::cout << gen_string(10, g) << std::endl;
}
State of random number generator should be kept outside of the function between calls.
Let's make random convenient again!
I made up a nice C++11 header only solution. You could easily add one header file to your project and then add your tests or use random strings for another purposes.
That's a quick description, but you can follow the link to check full code. The main part of solution is in class Randomer:
class Randomer {
// random seed by default
std::mt19937 gen_;
std::uniform_int_distribution<size_t> dist_;
public:
/* ... some convenience ctors ... */
Randomer(size_t min, size_t max, unsigned int seed = std::random_device{}())
: gen_{seed}, dist_{min, max} {
}
// if you want predictable numbers
void SetSeed(unsigned int seed) {
gen_.seed(seed);
}
size_t operator()() {
return dist_(gen_);
}
};
Randomer incapsulates all random stuff and you can add your own functionality to it easily. After we have Randomer, it's very easy to generate strings:
std::string GenerateString(size_t len) {
std::string str;
auto rand_char = [](){ return alphabet[randomer()]; };
std::generate_n(std::back_inserter(str), len, rand_char);
return str;
}
Write your suggestions for improvement below. https://gist.github.com/VjGusev/e6da2cb4d4b0b531c1d009cd1f8904ad
Yet another adaptation because none of the answers would suffice for my needs.
First of all, if rand() is used to generate random numbers you will get the same output at each run. The seed for random number generator has to be some sort of random.
With C++11 you can include the random library and you can initialize the seed with random_device and mt19937. This seed will be supplied by the OS and it will be random enough for us (for example, clock). You can give a range boundaries to be included ([0,25] in my case`.
I only needed random string of lowercase letters so I utilized char addition. The pool of characters approach did not work out for me.
#include <random>
void gen_random(char *s, const int len){
static std::random_device rd;
static std::mt19937 mt(rd());
static std::uniform_int_distribution<int> dist(0, 25);
for (int i = 0; i < len; ++i) {
s[i] = 'a' + dist(mt);
}
s[len] = 0;
}
You can use the random() method to generate a basic random string. The code below generates a random string composed of lowercase letters, uppercase letters and digits.
String randomStrGen(int numChars){
String genStr="";
int sizeStr=0;
while(sizeStr<numChars){
int asciiPos= random(48,122);
if((asciiPos>57 && asciiPos<65) || (asciiPos>90 && asciiPos<97))
continue;
genStr+=(char) asciiPos;
sizeStr++;
}
return genStr;
}
if one needs a more secure random number generator, simply replace the random() function for a more secure one.
Also, one can also tweak the possible characters generated by changing the ASCII limits (48,122) to another custom values
#include <iostream>
#include <string>
#include <stdlib.h>
int main()
{
int size;
std::cout << "Enter size : ";
std::cin >> size;
std::string str;
for (int i = 0; i < size; i++)
{
auto d = rand() % 26 + 'a';
str.push_back(d);
}
for (int i = 0; i < size; i++)
{
std::cout << str[i] << '\t';
}
return 0;
}
//C++ Simple Code
#include <bits/stdc++.h>
using namespace std;
int main() {
vector<char> alphanum =
{'0','1','2','3','4',
'5','6','7','8','9',
'A','B','C','D','E','F',
'G','H','I','J','K',
'L','M','N','O','P',
'Q','R','S','T','U',
'V','W','X','Y','Z',
'a','b','c','d','e','f',
'g','h','i','j','k',
'l','m','n','o','p',
'q','r','s','t','u',
'v','w','x','y','z'
};
string s="";
int len=5;
srand(time(0));
for (int i = 0; i <len; i++) {
int t=alphanum.size()-1;
int idx=rand()%t;
s+= alphanum[idx];
}
cout<<s<<" ";
return 0;
}