Can I call a constructor from another constructor (do constructor chaining) in C++?

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As a C# developer I'm used to running through constructors:

class Test {
    public Test() {
        DoSomething();
    }

    public Test(int count) : this() {
        DoSomethingWithCount(count);
    }

    public Test(int count, string name) : this(count) {
        DoSomethingWithName(name);
    }
}

Is there a way to do this in C++?

I tried calling the Class name and using the 'this' keyword, but both fail.

15 Answers

C++11: Yes!

C++11 and onwards has this same feature (called delegating constructors).

The syntax is slightly different from C#:

class Foo {
public: 
  Foo(char x, int y) {}
  Foo(int y) : Foo('a', y) {}
};

C++03: No

Unfortunately, there's no way to do this in C++03, but there are two ways of simulating this:

  1. You can combine two (or more) constructors via default parameters:

    class Foo {
    public:
      Foo(char x, int y=0);  // combines two constructors (char) and (char, int)
      // ...
    };
    
  2. Use an init method to share common code:

    class Foo {
    public:
      Foo(char x);
      Foo(char x, int y);
      // ...
    private:
      void init(char x, int y);
    };
    
    Foo::Foo(char x)
    {
      init(x, int(x) + 7);
      // ...
    }
    
    Foo::Foo(char x, int y)
    {
      init(x, y);
      // ...
    }
    
    void Foo::init(char x, int y)
    {
      // ...
    }
    

See the C++FAQ entry for reference.

Yes and No, depending on which version of C++.

In C++03, you can't call one constructor from another (called a delegating constructor).

This changed in C++11 (aka C++0x), which added support for the following syntax:
(example taken from Wikipedia)

class SomeType
{
  int number;
 
public:
  SomeType(int newNumber) : number(newNumber) {}
  SomeType() : SomeType(42) {}
};

I believe you can call a constructor from a constructor. It will compile and run. I recently saw someone do this and it ran on both Windows and Linux.

It just doesn't do what you want. The inner constructor will construct a temporary local object which gets deleted once the outer constructor returns. They would have to be different constructors as well or you would create a recursive call.

Ref: https://isocpp.org/wiki/faq/ctors#init-methods

C++11: Yes!

C++11 and onwards has this same feature (called delegating constructors).

The syntax is slightly different from C#:

class Foo {
public: 
  Foo(char x, int y) {}
  Foo(int y) : Foo('a', y) {}
};

C++03: No

It is worth pointing out that you can call the constructor of a parent class in your constructor e.g.:

 class A { /* ... */ };
    
    class B : public A
    {
        B() : A()
        {
            // ...
        }
    };

But, no, you can't call another constructor of the same class upto C++03.

Simply put, you cannot before C++11.

C++11 introduces delegating constructors:

Delegating constructor

If the name of the class itself appears as class-or-identifier in the member initializer list, then the list must consist of that one member initializer only; such constructor is known as the delegating constructor, and the constructor selected by the only member of the initializer list is the target constructor

In this case, the target constructor is selected by overload resolution and executed first, then the control returns to the delegating constructor and its body is executed.

Delegating constructors cannot be recursive.

class Foo {
public: 
  Foo(char x, int y) {}
  Foo(int y) : Foo('a', y) {} // Foo(int) delegates to Foo(char,int)
};

Note that a delegating constructor is an all-or-nothing proposal; if a constructor delegates to another constructor, the calling constructor isn't allowed to have any other members in its initialization list. This makes sense if you think about initializing const/reference members once, and only once.

No, in C++ you cannot call a constructor from a constructor. What you can do, as warren pointed out, is:

  • Overload the constructor, using different signatures
  • Use default values on arguments, to make a "simpler" version available

Note that in the first case, you cannot reduce code duplication by calling one constructor from another. You can of course have a separate, private/protected, method that does all the initialization, and let the constructor mainly deal with argument handling.

If I understand your question correctly, you're asking if you can call multiple constructors in C++?

If that's what you're looking for, then no - that is not possible.

You certainly can have multiple constructors, each with unique argument signatures, and then call the one you want when you instantiate a new object.

You can even have one constructor with defaulted arguments on the end.

But you may not have multiple constructors, and then call each of them separately.

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