I spent a lot of time trying to figure out whether this was a bug, but I couldn't for the life of me figure out why a shape wasn't blurring correctly.
VStack {
//Doesn't blur right
Capsule()
.fill(LinearGradient(colors: [Color.red, Color.blue], startPoint: .leading, endPoint: .trailing))
.frame(width: 80, height: 40)
.blur(radius: 10)
//Does blur correctly
HStack {
}
.frame(width: 80, height: 40)
.background(
LinearGradient(colors: [Color.red, Color.blue], startPoint: .leading, endPoint: .trailing)
)
.clipShape(Capsule())
.blur(radius: 10)
}
When you apply blur to an empty HStack, it blurs correctly, while using a blur to a shape doesn't. Can someone explain why it differs?


