What is currying?
How can currying be done in C++?
Please Explain binders in STL container?
What is currying?
How can currying be done in C++?
Please Explain binders in STL container?
In short, currying takes a function f(x, y) and given a fixed Y, gives a new function g(x) where
g(x) == f(x, Y)
This new function may be called in situations where only one argument is supplied, and passes the call on to the original f function with the fixed Y argument.
The binders in the STL allow you to do this for C++ functions. For example:
#include <functional>
#include <iostream>
#include <vector>
using namespace std;
// declare a binary function object
class adder: public binary_function<int, int, int> {
public:
int operator()(int x, int y) const
{
return x + y;
}
};
int main()
{
// initialise some sample data
vector<int> a, b;
a.push_back(1);
a.push_back(2);
a.push_back(3);
// here we declare a function object f and try it out
adder f;
cout << "f(2, 3) = " << f(2, 3) << endl;
// transform() expects a function with one argument, so we use
// bind2nd to make a new function based on f, that takes one
// argument and adds 5 to it
transform(a.begin(), a.end(), back_inserter(b), bind2nd(f, 5));
// output b to see what we got
cout << "b = [" << endl;
for (vector<int>::iterator i = b.begin(); i != b.end(); ++i) {
cout << " " << *i << endl;
}
cout << "]" << endl;
return 0;
}
Simplifying Gregg's example, using tr1:
#include <functional>
using namespace std;
using namespace std::tr1;
using namespace std::tr1::placeholders;
int f(int, int);
..
int main(){
function<int(int)> g = bind(f, _1, 5); // g(x) == f(x, 5)
function<int(int)> h = bind(f, 2, _1); // h(x) == f(2, x)
function<int(int,int)> j = bind(g, _2); // j(x,y) == g(y)
}
Tr1 functional components allow you to write rich functional-style code in C++. As well, C++0x will allow for in-line lambda functions to do this as well:
int f(int, int);
..
int main(){
auto g = [](int x){ return f(x,5); }; // g(x) == f(x, 5)
auto h = [](int x){ return f(2,x); }; // h(x) == f(2, x)
auto j = [](int x, int y){ return g(y); }; // j(x,y) == g(y)
}
And while C++ doesn't provide the rich side-effect analysis that some functional-oriented programming languages perform, const analysis and C++0x lambda syntax can help:
struct foo{
int x;
int operator()(int y) const {
x = 42; // error! const function can't modify members
}
};
..
int main(){
int x;
auto f = [](int y){ x = 42; }; // error! lambdas don't capture by default.
}
Hope that helps.
Have a look at Boost.Bind which makes the process shown by Greg more versatile:
transform(a.begin(), a.end(), back_inserter(b), bind(f, _1, 5));
This binds 5 to f's second argument.
It’s worth noting that this is not currying (instead, it’s partial application). However, using currying in a general way is hard in C++ (in fact, it only recently became possible at all) and partial application is often used instead.
Currying is a way of reducing a function that takes multiple arguments into a sequence of nested functions with one argument each:
full = (lambda a, b, c: (a + b + c))
print full (1, 2, 3) # print 6
# Curried style
curried = (lambda a: (lambda b: (lambda c: (a + b + c))))
print curried (1)(2)(3) # print 6
Currying is nice because you can define functions that are simply wrappers around other functions with pre-defined values, and then pass around the simplified functions. C++ STL binders provide an implementation of this in C++.
C++20 provides bind_front for doing currying.
For older C++ version it can be implemented (for single argument) as follows:
template <typename TFunc, typename TArg>
class CurryT
{
private:
TFunc func;
TArg arg ;
public:
template <typename TFunc_, typename TArg_>
CurryT(TFunc_ &&func, TArg_ &&arg)
: func(std::forward<TFunc_>(func))
, arg (std::forward<TArg_ >(arg ))
{}
template <typename... TArgs>
auto operator()(TArgs &&...args) const
-> decltype( func(arg, std::forward<TArgs>(args)...) )
{ return func(arg, std::forward<TArgs>(args)...); }
};
template <typename TFunc, typename TArg>
CurryT<std::decay_t<TFunc>, std::remove_cv_t<TArg>> Curry(TFunc &&func, TArg &&arg)
{ return {std::forward<TFunc>(func), std::forward<TArg>(arg)}; }
https://coliru.stacked-crooked.com/a/82856e39da5fa50d
void Abc(std::string a, int b, int c)
{
std::cerr << a << b << c << std::endl;
}
int main()
{
std::string str = "Hey";
auto c1 = Curry(Abc, str);
std::cerr << "str: " << str << std::endl;
c1(1, 2);
auto c2 = Curry(std::move(c1), 3);
c2(4);
auto c3 = Curry(c2, 5);
c3();
}
Output:
str:
Hey12
Hey34
Hey35
If you use long chains of currying then std::shared_ptr optimization can be used to avoid copying all previous curried parameters to each new carried function.
template <typename TFunc>
class SharedFunc
{
public:
struct Tag{}; // For avoiding shadowing copy/move constructors with the
// templated constructor below which accepts any parameters.
template <typename... TArgs>
SharedFunc(Tag, TArgs &&...args)
: p_func( std::make_shared<TFunc>(std::forward<TArgs>(args)...) )
{}
template <typename... TArgs>
auto operator()(TArgs &&...args) const
-> decltype( (*p_func)(std::forward<TArgs>(args)...) )
{ return (*p_func)(std::forward<TArgs>(args)...); }
private:
std::shared_ptr<TFunc> p_func;
};
template <typename TFunc, typename TArg>
SharedFunc<
CurryT<std::decay_t<TFunc>, std::remove_cv_t<TArg>>
>
CurryShared(TFunc &&func, TArg &&arg)
{
return { {}, std::forward<TFunc>(func), std::forward<TArg>(arg) };
}