I read here and there that OpenGL ES does not support geometry shaders. I just wanted to know if it will be added in the future and if not I'd be interested in why.
Is it a technical limitation of some sort?
I read here and there that OpenGL ES does not support geometry shaders. I just wanted to know if it will be added in the future and if not I'd be interested in why.
Is it a technical limitation of some sort?