My question is how can i call this functionWidget build(BuildContext context) inside another one on the same one : so i have a code similar to this :
@override
Widget build(BuildContext context) {
Widget build(BuildContext context) {
return !firstCondition!
? !secondCondition!
? Column(
children: [
//treatment1
],
)
: Column(
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
InkWell(
onTap: () {
// load the function widget build and test if the firstCondition is true or not if true test the second one
},
child: AnimatedContainer(
duration: const Duration(milliseconds: 400),
height: MediaQuery.of(context).size.height * 0.08,
margin: const EdgeInsets.symmetric(horizontal: 5),
width: MediaQuery.of(context).size.height * 0.18,
decoration: BoxDecoration(
color: const Color(0xFF008DFF),
borderRadius: BorderRadius.circular(10),
),
child: const Center(
child: Text(
"Relancer",
style: TextStyle(
color: Colors.white,
fontSize: 17,
fontFamily: 'SFProRegular',
),
),
),
),
),
InkWell(
onTap: () {
//treatment
},
child: AnimatedContainer(
duration: const Duration(milliseconds: 400),
height: MediaQuery.of(context).size.height * 0.08,
margin: const EdgeInsets.symmetric(horizontal: 5),
width: MediaQuery.of(context).size.height * 0.18,
decoration: BoxDecoration(
color: const Color(0xFFE5E5EA),
borderRadius: BorderRadius.circular(10),
),
child: const Center(
child: Text(
"Abandonner",
style: TextStyle(
color: Colors.black87,
fontSize: 17,
fontFamily: 'SFProRegular',
),
),
),
),
)
],
)
],
)
: Column(
children: [
//widget text
],
);
}
}
what i want to do is if i tap on button "Relancer" i want to do the test in the beginning of the function Widget build(BuildContext context) Or simply i want to execute the //treatment1 because i khnow the value of firstCondition and the secondCondition .